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CEO Paul Raines said GameStop gained market share over the holidays, something it had not done until last year. That's because during the holidays, many shoppers buying video games as gifts tend to go to big-box retailers rather than a specialty store like GameStop, which is more popular with hardcore gamers who shop year-round. Raines added that GameStop's used games business continues to be "really healthy." The company lets people trade in used games for store credit
-- used video game products accounted for about 21 percent of its total holiday sales. It recently also started selling tablets, iPhones and iPods, and letting customers trade in these devices too. Mobile devices accounted for 4 percent of the total trades customers made during the holidays. Shares of Grapevine, Texas-based GameStop fell $1.08 to $23.79.
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