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Usually, when a game has so many different elements, some are less successful than others. But I was surprised by how nimbly "Starhawk" shifts among genres, from third-person shooter to tower defense to dogfighting. The single-player campaign, however, isn't entirely satisfying. About six hours long, it's stubbornly linear. Despite the intriguing setup, the missions never become a compelling drama. Essentially, it feels like an extended tutorial for all the cool tools you can use in multiplayer matches. And yet, online competition isn't thoroughly realized either. "Starhawk" offers a basic set of familiar multiplayer modes, like deathmatch and capture-the-flag, but nothing original. I'm impressed by its sprawling battlefields and 32-player matches, but it remains to be seen how well the PlayStation nation will adjust to its more strategic elements. As a complete package, "Starhawk" feels somewhat undercooked. But when you're soaring through space in your Hawk, it's exhilarating. Two-and-a-half stars out of four. ___ Online:
[Associated
Press;
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