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Graphically, "Saints Row IV" is garishly glitchy, an issue offset by the fact the game is set within an unstable computer simulation. "Saints Row IV" won't be very friendly to newcomers of the franchise because the bulk of the adventure is spent on reuniting the gang
-- and some other characters -- from the previous three installments. The most original addition to "Saints Rows IV" is a doodad called the dup-step gun. Once it's powered up and the trigger is pulled, the turntable-shaped weapon emits electronic dance music and colorfully explosive streams, inspiring nearby vehicles to hydraulically bounce and passers-by to pop and lock. It's so simple yet so satisfying to employ when facing groups of Zin. While it's plagued with problems, "Saints Row IV" continues down its predecessors' path as outrageously mindless fun, the equivalent of interactive junk food. It's not as thought-provoking as a "BioShock" or as polished as an "Uncharted." It's just a yummy bag of gummy worms to gnaw on for a month before "Grand Theft Auto V" is released. Two-and-a-half stars out of four. ___ Online:
[Associated
Press;
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