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			Disney brings the Force with 'Star 
			Wars' game, TV show push 
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            [August 22, 2014]  
			By Ronald Grover and Lisa Richwine LOS ANGELES (Reuters) - Walt Disney 
			Co is ramping up its first major push to promote the "Star Wars" 
			franchise it purchased from George Lucas in 2012, blitzing consumers 
			this year with a mobile game, animated TV show and an expanded line 
			of toys and clothes. | 
			
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				 The anticipated rush of light sabers, Wookiees and other 
				"Star Wars" mainstays is Disney's attempt to cash in on its 
				$4.05 billion acquisition of LucasFilm, which gave the company a 
				popular yet aging franchise that has not produced a new feature 
				film in nine years. 
 On Thursday the company introduced "Star Wars: Commander," a 
				free mobile app that lets players direct battles with franchise 
				heroes Han Solo, Chewbacca and Princess Leia.
 
 It is available exclusively for 30 days through Apple Inc's App 
				Store and later on Google Inc's Android devices. Disney 
				generates revenue by selling a currency known as crystals that 
				can be used to speed up game play.
 
 On Sept. 29, the company will release computer-animated movie 
				"Star Wars Rebels: Spark of Rebellion" online and on the Watch 
				Disney XD app. The film debuts on Disney Channels around the 
				world on Oct. 3, followed by a series based on the movie on the 
				Disney XD channel starting Oct. 13.
 
 
				 
				This week, retailers began selling toys, bedding, backpacks and 
				other products tied to the series, expanding the range of "Star 
				Wars" items previously available. A line of "Star Wars"-branded 
				healthy foods will hit shelves next year.
 
 The game will be promoted on Disney's StarWars.com website, 
				which is drawing steady traffic from fans more than a year 
				before the next film, "Episode VII," hits theaters, said Jimmy 
				Pitaro, president of Disney's interactive unit.
 
 "We are still a decent amount of time from the movie, and yet we 
				are seeing a huge amount of interest," Pitaro said.
 
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			It remains to be seen if "Star Wars" will be as much a draw as a 
			couple decades ago.
 But the campaign is representative of Disney's strategy of banking 
			on acquired names. This year, retailers generated $1 billion in 
			sales from each of eight Disney's franchises, including Marvel's 
			Spider-Man and Pixar movie "Cars," Chief Executive Officer Bob Iger 
			has said.
 
 The company says will release a film annually starting with "Episode 
			VII." It also plans to "significantly" increase the space 
			adventure's presence at its theme parks, Iger said during an Aug. 5 
			earnings call.
 
 Although Iger didn't disclose how the company intends to use "Star 
			Wars" at its parks, in 2012 it tapped another franchise when it 
			opened a 12-acre Cars Land, based on the 2006 Pixar film, at Disney 
			California Adventure park in Anaheim.
 
 "This is one of those franchises you just can't overexpose," said 
			Peter Sealey, former head of marketing at Columbia Pictures. "You 
			just put the metal to the floor and enjoy the ride."
 
 (Reporting By Ronald Grover; Editing by Edwin Chan and Cynthia 
			Osterman)
 
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