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		Sony PlayStation, Microsoft Xbox hit by 
		delays 
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		[December 26, 2014] 
		(Reuters) - Microsoft Corp's Xbox 
		Live and Sony Corp's PlayStation Networks experienced user connection 
		problems on Christmas Day, for which a hacker group claimed 
		responsibility. | 
			
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			 The group, called Lizard Squad, could not be reached for comment, 
			and the companies did not give a reason for the connectivity issues. 
 Both companies expected heavy use as people who received Microsoft 
			Xbox players or Sony PlayStations on Christmas tried to hook up. The 
			problems may have been exacerbated by Sony's decision to let 
			consumers download the controversial movie "The Interview" through 
			Xbox Video as well as other online sources.
 
 "Are you having a rough time signing in to Xbox Live?," a service 
			alert on the Microsoft product's website asked. "We’re working to 
			get this figured out right away. We appreciate your patience."
 
 
			 
			Two hours after the message was posted at 4:33 p.m. ET (1633 ET), 
			the Xbox Live site said technicians were still "hard at work trying 
			to reach a solution."
 
 As of 7:30 p.m. ET (1930 ET), PlayStation Network was still offline, 
			according to the device's status page.
 
 "We are aware that some users are experiencing difficulty logging 
			into the PSN," it said. "We will update this article with any 
			changes that occur in regards to this issue. Thank you for your 
			patience."
 
 Three Xbox platforms were affected by the service problem: Xbox One, 
			Xbox 360 and Xbox on other devices, Microsoft's status website said.
 
 Spokespeople at Sony and Microsoft did not immediately respond for 
			comment.
 
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			"I have the nation on strings," Lizard Squad wrote on its Twitter 
			site. It also said it would put the sites back online if enough 
			people retweeted its messages. 
			Earlier on Thursday, Microsoft Xbox spokesman Sean McCarthy declined 
			to give details of how the company may have been preparing for 
			security breaches, given the problems that Sony has experienced in 
			releasing "The Interview."
 "Of course, it’s safe to say Holiday season is always a very busy 
			time of year for any consumer electronics company, so we work hard 
			to ensure the stability of our infrastructure when so many consoles 
			are activating for the first time."
 
 (Reporting by Jed Horowitz; Editing by Steve Orlofsky)
 
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