And by the end of Saturday's finals, five players, including a
16-year-old, became more than a million dollars richer.
Now in its fifth year and playing to a sold-out crowd in the
17,000-seat Key Arena, the International has grown every year in
size, popularity and possible winnings for players. The tournament
launched in 2011 with a then-groundbreaking grand prize of $1
million and now offers an $18 million prize pool.
Fans, handfuls of whom roamed the arena dressed as their favorite
in-game heroes, roared as the team "Evil Geniuses" secured the
championship, wiping out their enemies with an earth-shaking smash
and a devastating blast of frost.
Video games have long been a moneymaker for the tech sector,
forecast to generate some $111 billion in revenue this year by
consultants Gartner Inc. But over the past several years, playing
them has turned into a full-time job for a select few top-tier
players, as interest and prize pools have ballooned.
According to Valve, the publisher of Dota 2, about 11.5 million
users log on monthly to play the game, in which two teams try to
destroy each other's bases in an online arena.
Players and teams came to the United States from China, South Korea,
Ukraine, Russia and elsewhere to compete for a share of the prize
pool - with roughly $6.6 million going to the winning five-player
squad.
Though while the tournament was international in scope, the home
team Evil Geniuses drew the most support, with fans chanting "U-S-A"
and "E-G" with each spectacular play.
Syed Sumail Hassan, 16, who moved from Pakistan to Illinois chasing
his dreams of being a professional gamer and is most known for
playing a powerful electricity-based champion for the team, said
after winning the tournament: "It just meant everything to me."
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Tickets for this year's event sold out and hundreds have registered
to attend so-called "Pubstomp" viewing parties at bars and internet
cafes in cities from Los Angeles to Sandy Springs, Georgia.
Hundreds of thousands of fans have tuned in daily this week to watch
streams of the event on sites such as Twitch.TV, while thousands
more have packed into the arena to cheer on their favorite players
live.
Ben Mussett, 24, drove two days from his native Ohio in a car packed
with friends. He said he found watching video games, which he and
other young fans refer to as "eSports," more appealing than
traditional spectator sports like basketball and football.
"Traditional sports are kind of boring," Mussett said, "eSports are
the future."
His pal, 24-year-old Becca Eagen, agreed: "I've never watched or
enjoyed sports the way I've enjoyed this."
(Reporting by Curtis Skinner; Editing by Scott Malone and Digby
Lidstone)
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