Pokemon
Go gets big Comic-Con stage, creator talks success and
future
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[July 25, 2016]
By Piya Sinha-Roy
SAN DIEGO, Calif. (Reuters)
- The creator of the wildly popular Pokemon Go gaming
app received the celebrity treatment on Sunday at the
final day of San Diego's annual Comic-Con, as he
discussed the viral popularity and future of the game.
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John Hanke, founder of Niantic Labs and developer of Pokemon
Go, was welcomed with loud applause from more than 6,500 fans on
a stage usually reserved for star-studded presentations from
movie studios and TV networks.
Hanke said the global popularity of the game, which incorporates
colorful animated creatures from Nintendo's Pokemon universe
into the real world using augmented reality (AR) and Google
mapping technology, had been "mind-blowing."
The game, released July 6, was evolved from an earlier Niantic
Labs AR app game called Ingress, which Hanke said has also
gained in popularity after the release of Pokemon Go.
Pokemon Go has captivated fans around the world, with 21 million
active U.S. users in under two weeks of its launch. Stock prices
for Nintendo soared after the game's launch.

Hanke said updates and new features would be rolled out in the
coming months and years as the game grows to include more
creatures and elements of the vast Pokemon universe.
During a question-and-answer session with the audience, Hanke
said the team was aware and fixing the glitches and bugs in the
game and took fans' suggestions on what to add, such as possible
functions to breed Pokemon.
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He said they were working on enhancing the functions of "pokestops"
and "gyms," located at various landmarks within a user's
neighborhood, and unveiled the identities of the three virtual
leaders of the teams - Blanche for Team Mystic, Spark for Team
Instinct and Candela for Team Valor.
The developer said AR "can enhance the things we already do to get
out of the house," and wanted Pokemon Go to encourage people to go
outdoors, be active and meet new people.
Many players at the panel had hopes that a rare Pokemon may have
been released just for them, but Hanke disappointed them, saying no
new rare creatures were at the convention.
The small team at Niantic Labs, founded internally at Google and
spun into an independent entity last year, has struggled to keep the
game's servers running as more users join, Hanke said, and their
current priority was to prevent servers from crashing.
(Reporting by Piya Sinha-Roy; Editing by Chris Reese)
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