Tencent nears $6.6
billion deal to buy majority stake in Supercell: source
Send a link to a friend
[June 16, 2016]
By Liana B. Baker and Yimou Lee
(Reuters) - Tencent Holdings Ltd is nearing
a $6.6 billion deal to buy a majority stake in Finland's Supercell Oy, a
person familiar with the matter said, in what would be the biggest-ever
purchase of a mobile games maker.
China's biggest social network and online entertainment company plans to
buy the 73.2 percent stake in Supercell from Japanese media and telecoms
company SoftBank Group Corp <9984.T>, valuing the maker of the popular
mobile game 'Clash of Clans' at more than $9 billion, the person said,
declining to be identified because the matter was confidential.
Analysts said through the deal, Tencent could enhance research and
development capability and boost revenue in the world's largest mobile
gaming market.
China's mobile gaming revenue is likely to grow 17 percent this year to
60 billion yuan ($9.11 billion), accounting for nearly a quarter of the
world's total, according to market researcher TrendForce.
Known for investing in game developers through partnerships and minority
stakes, Tencent owns 'League of Legends' developer Riot Games and has a
stake in Activision Blizzard Inc <ATVI.O>, the owner of the 'Call of
Duty' franchise.
Last year, it bought a 15 percent stake in mobile game developer Glu
Mobile Inc <GLUU.O>, which developed the 'Deer Hunter' and 'Kim
Kardashian: Hollywood' games, for $126 million in a move to expand in
the U.S. gaming market.

Tencent's purchase of Supercell would surpass the previous record gaming
acquisition in November, when Blizzard paid $5.9 billion for 'Candy
Crush Saga' creator King Digital Entertainment.
"Tencent has weaker research and development capability and such a deal
could help enhance it," said senior director of TrendForce Jeter Teo.
With Supercell's popular games, the deal could boost Tencent's mobile
gaming revenue and attract more gamers to the company's ecosystem such
as messaging app WeChat and social media platform QQ, said Marie Sun at
Morningstar.
Online gaming has long been Tencent's main cash cow. The company
reported a 43 percent revenue rise in the first quarter, aided by growth
in its gaming and advertising businesses.
The company has enough funds for its latest acquisition. It had $8.6
billion in cash and cash equivalents and $2.9 billion in borrowings at
the end of the first quarter. Just last week, it completed a $4.44
billion loan with 20 banks.
Tencent, which is in late-stage talks with SoftBank, is in discussions
with several financial investors, including Hillhouse Capital Group, to
join in the purchase as co-investors, the Wall Street Journal reported
on Wednesday, citing people familiar with the matter. (http://goo.gl/XqrgZy)
[to top of second column] |

Dancers perform underneath the logo of Tencent at the Global Mobile
Internet Conference in Beijing May 6, 2014. REUTERS/Kim Kyung-Hoon/File
Photo

An agreement could be disclosed as early as next week, the report said.
Tencent and SoftBank declined to comment, while officials at Supercell were not
immediately available to comment.
A deal with Tencent will also mark the third major asset reshuffle by SoftBank
in less than a month.
The Japanese media and telecoms company announced a plan earlier this month to
sell $10 billion worth of shares in Chinese e-commerce giant Alibaba Group
Holding Ltd to cut debt, as well as a decision to sell its stake in GungHo
Online Entertainment Inc back to the mobile game maker for 73 billion yen ($691
million).
SoftBank expects to book a profit of 200 billion yen to 250 billion yen ($1.89
billion to $2.36 billion) this financial year from the Alibaba share sale, which
will reduce its stake in the Chinese firm to around 27 percent from 32.2
percent.
SoftBank said last year it had increased its controlling stake in Supercell to
73.2 percent, without disclosing financial details. Together with GungHo it had
bought a majority stake in the mobile games maker in 2013 for about $1.5
billion.
($1 = 6.5840 Chinese yuan renminbi)
(Reporting by Arunima Banerjee in BENGALURU, Liana Baker in SAN FRANCISCO, Yimou
Lee and Tris Pan in HONG KONG; Additional reporting by Elzio Barreto; Writing by
Miyoung Kim; Editing by Shounak Dasgupta and Kenneth Maxwell)
[© 2016 Thomson Reuters. All rights
reserved.] Copyright 2016 Reuters. All rights reserved. This material may not be published,
broadcast, rewritten or redistributed.
 |