The game has roughly 55 million daily active users and analysts
estimate its monthly revenue is more than 1 billion yuan
($147.09 million), making it the firm's top-grossing game.
It comes as Tencent announced this week it would slash the
number of hours underage users can access the app, amid a wider
campaign by the Chinese authorities to stamp out gaming behavior
that it deems "harmful to the psychology of minors".
The new bans restrict players under 12 to one hour of game play
a day and limits users under 18 years to two hours.
China's People's Daily called the game "poison", alluding to a
Chinese gaming term used to describe addictive games and called
for the industry to be further regulated.
Tencent stock has dipped by 4.2 percent since the bans were
announced on Monday.
The multi-player role playing game is free, but allows users to
purchase items to advance more quickly in the game.
The game's launch in the Europe Union and the United States
marks its first attempt to bring the massively popular homegrown
franchise to western markets.
Tencent has previously acquired top-grossing foreign titles,
including an $8.6 billion majority stake in "Clash of Clans"
maker Supercell, but it is yet to export self-produced games of
the same size to Western markets.
A Tencent spokeswoman said it currently had no timeline for the
game's expansion.
Honour of Kings is already available in markets in Asia
including Taipei, Thailand and Hong Kong, as well as Turkey.
(Reporting by Pei Li, writing by Cate Cadell; Editing by Edmund
Blair)
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