Researchers documented improvements in attention among healthy young
adults who played a game called Decoder twice a week for a month,
according to a report in Frontiers in Behavioral Neuroscience.
"For people who have had difficulty concentrating and problems
getting into the flow at work or at university, Decoder should help
them improve their concentration," said coauthor Barbara J. Sahakian,
a professor and cognitive neuroscientist in the department of
psychiatry at the University of Cambridge. "Our Decoder game is
based on neuropsychological and neuroimaging studies and therefore
it has an evidence base."
While the researchers tested the new game app in healthy young
people, they hope it may also aid people with conditions such as
ADHD and traumatic brain injury (TBI).
"I am hoping to start studies using Decoder in people with brain
injury and also in patients with attention deficit hyperactivity
disorder in 2019," Sahakian said in an email. "Both groups have
problems in attention and concentration."
To see whether playing Decoder would improve a person's ability to
concentrate, Sahakian and her colleagues recruited 75 healthy
volunteers ages 18 to 30. At the study's outset, all participants
underwent cognitive testing so the researchers would have baseline
scores for comparison.
One third of the volunteers were assigned to play Decoder during
eight one-hour sessions over a four week period. Another third
played bingo during eight one-hour sessions, while the final group
continued on with their lives with no intervention.
At the end of the four weeks, the 75 volunteers were once again
tested to see if their ability to concentrate had improved.
One cognitive test, called the CANTAB RVP, is a highly sensitive
test of attention and concentration. During the test, volunteers are
asked to spot sequences of digits (such as 2-4-6, 3-5-7 and 4-6-8)
as numbers pop up on the screen in rapid succession (100 digits per
minute). When the sequence of interest pops up, the volunteers are
instructed to press a button.
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When the researchers analyzed the results of the attention tests,
they found that volunteers who played Decoder had improved focus and
performed better than either of the other two groups.
The new study is "promising," said Dr. Joseph McGuire, an assistant
professor of psychiatry and behavioral sciences at the Johns Hopkins
Children's Center. "The concept of gamifying therapy is really
useful, especially in kids who play games all the time. It's a great
way to incorporate therapeutic skills in a fun manner."
Still, McGuire needs more research to be convinced that this app
will help kids with ADHD or brain injury. "Kids are different from
adults and kids with ADHD are different from kids without ADHD," he
said. "This is a nice proof of concept - in healthy adults. They
need to test it in kids and adults with attention problems."
If the Decoder does live up to its promise and "we were able to use
our cell phones that are typically distractions to create pathways
in the brain, that would be phenomenal," said Dr. Marc Moisi, chief
of neurosurgery at the Detroit Receiving Hospital at the Detroit
Medical Center.
Moisi would be very interested in seeing if the app could help
people with traumatic brain injury.
"They have a lot of difficulty with normal everyday activities," he
said, adding that the lack of focus caused by a TBI can make it
impossible to stay on track with even the simplest tasks. "If we
could help people with something as simple as playing a videogame,
that would seem to be the way of the future," he added.
The Decoder game has been licensed to app developer Peak and is
available to download on the Apple App Store, as part of the Peak
Brain Training app. (https://apple.co/2sBj2l2)
SOURCE: http://bit.ly/2sF2jgU Frontiers in Behavioral Neuroscience,
online January 21, 2019.
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