Giersdorf, 16, from Pennsylvania, was one of at least 100
players competing for $30 million in total prize money, as the
booming popularity of video and online games has drawn
top-dollar investments and fueled the emerging professional
sport.
Playing under the name "Bugha," Giersdorf won the solo finals
portion of the Fortnite World Cup by scoring 59 points, 26 more
than his nearest competitor "psalm," according to the Fortnite
World Cup Leaderboard, posted on the game's website.
"Words can't even explain it. I'm just so happy," Giersdorf said
in an interview at the event at Arthur Ashe Stadium in Queens,
New York, posted by organizers on Twitter. "Everything I've
done, the grind, it's all paid off. It's just insane."
Giersdorf did not immediately respond to a request for comment.
Launched in 2017, Fortnite's popularity has helped Epic Games
reach a $15-billion-valuation last year. It competes with other
games like Electronic Arts Inc's Apex Legends and Tencent
Holdings Ltd's PlayerUnknown's Battlegrounds. Tencent also owns
a 40% stake in Epic Games.
Global revenues from esports, or professional video game
competitions, will hit $1.1 billion in 2019, up 27 percent since
last year, thanks to ballooning revenues from advertising,
sponsorship and media rights, according to a report released
earlier this year.
Overall, the global video and electronic games market, excluding
revenues from esports, will generate $152.1 billion in 2019, up
9.6% over last year, according to a report by gaming analytics
firm Newzoo.
(Reporting By Elizabeth Dilts; Editing by Sonya Hepinstall and
Chris Reese)
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