Doctors urge parents of young kids to limit screen time or avoid it
altogether because all of those hours watching videos or gaming have
been linked to slowed development of speech and language, fine and
gross motor skills, and social and behavioral skills. After all,
time spent in front of screens means less time for scribbling with
crayons or playing games that help kids learn how to kick a ball or
take turns.
In the current study, researchers surveyed parents of more than
2,400 Canadian kids to assess screen time at three and five years.
The second assessment also asked about behavior problems like
inattention and aggressiveness as well as issues like sleep
difficulties, depression, and anxiety.
Very few five-year-olds had these problems: just 1.2 percent of kids
had so-called "externalizing" behavior problems like aggression or
inattention and just 2.5 percent had "internalizing" problems like
depression and anxiety.
But compared to kids who got less than a half hour of screen time
daily, children who had more than two hours daily had an almost
six-fold greater risk of attention problems and an almost eight-fold
greater risk of meeting the criteria for
attention-deficit/hyperactivity disorder.
"It is never too early to talk to your child about limiting screen
time," senior study author Dr. Piush Mandhane of the University of
Alberta in Canada said by email.
Canadian guidelines recommend that parents limit screen time to less
than one hour a day for children two to four years old and less than
two hours daily for older kids, researchers note in Plos One.
At age three, kids in the study exceeded these limits, getting an
average of 1.5 hours a day of screen time. They got slightly less -
1.4 hours a day - by age five.
Overall, almost 14 percent of kids had more than two hours a day of
screen time.
It's possible that some kids in the study who already had challenges
with behavior or social skills opted to spend more time in front of
screens because they struggled to relate to peers.
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The study also wasn't a controlled experiment designed to prove
whether or how screen time might cause behavior problems.
"This study does not draw any conclusion about certain types or
contexts of media use being better for child development than
others," said Andrew Ribner, a psychology researcher at New York
University who wasn't involved in the research.
"However, other research has suggested screen time that has a slower
pace, is relatively less fantastical, and provides some kind of
contingent responsiveness -- something like Sesame Street or Dora
the Explorer rather than Spongebob Squarepants -- is better than the
alternative," Ribner said by email.
Fast-paced digital media can precondition little ones to expect
unnatural stimulation, leading to shorter attention spans because
real life can seem slow and underwhelming by comparison, said Dr.
Dimitri Christakis, director of the Center for Child Health,
Behavior and Development at Seattle Children's Research Institute.
"We also know from decades of research that real, human interaction
and play is critical to cognitive and social development,"
Christakis, who wasn't involved in the study, said by email. "Even
if it were 'harmless,' the time spent on digital devices displaces
these interactions."
Beyond just limiting screen time, parents should concentrate on
creating screen-free times in children's daily routines, said Dr.
Jenny Radesky of the C. S. Mott Children's Hospital at the
University of Michigan in Ann Arbor.
"The more important thing is reducing tech distractions during
meals, when playing solo or together, and before bedtime - and not
giving in to every moment of boredom or whining with tech use,"
Radesky, who wasn't involved in the study, said by email. "It's so
important for children to learn how to handle big feelings, tolerate
boredom, and settle themselves down at night."
SOURCE: http://bit.ly/2Wa1uNc PLoS One, online April 17, 2019.
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