Fortnite launches 'Chapter 2' after Call of Duty
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[October 15, 2019] (Reuters)
- Epic Games' launched a "Chapter 2" reboot
of its battle royale smash hit "Fortnite" on Tuesday, as it bids to halt
defections of gamers to mobile rivals "Apex Legends" and "Call of Duty".
Fortnite has been down since Sunday giving players no option other than
staring at a black screen after a season-ending in-game event where its
original island was sucked into a black hole.
The new version of the game features 13 new locations, water gameplay
where characters can swim, fish and ride motorboats; as well as new
places to hide and a host of new avatars and guns.
Fortnite and its early rival Tencent-backed "PlayerUnknown's
Battlegrounds" (PUBG), popularized an arena-style battle royale survival
concept where 100 gamers are dropped onto an island to fight each other
to the death.
The games are free to download and play but users pay for upgrades, like
the "skins" displayed on characters. Fortnite raked in $2.4 billion in
revenue in 2018, more than any other single title, according to Nielsen
data.
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An attendee stops to text next to Epic Games Fortnite sign at E3,
the annual video games expo revealing the latest in gaming software
and hardware in Los Angeles, California, U.S., June 12, 2019.
REUTERS/Mike Blake
After the runaway successes of those games, gaming giant Electronic Arts
launched the similarly-themed Apex Legends earlier this year.
The mobile version of Activision's long-running "Call of Duty" franchise was
also launched on Oct. 1, and has already racked up 125 million unique downloads
and generated more than $28 million in gross player spending, according to app
data website SensorTower.
Spending on Fortnite has fallen 23% since the launch of Call of Duty, the
website's data also showed.
(Reporting by Supantha Mukherjee and Neha Malara in Bengaluru; editing by
Patrick Graham)
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