To train more workers, companies turn to virtual reality
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[January 22, 2020] By
Beth Pinsker
NEW YORK (Reuters) - The future of employee
training involves no embarrassing role-playing in front of new
colleagues or boring web modules which take an hour each to click
through.
For the next wave in workplace learning, get ready to strap on a pair of
virtual reality goggles. In ten minutes, the lesson is indelibly locked
in your brain.
It is not exactly magic, it is not exactly science, but it is working
well enough for companies as far-flung as Walmart, Fidelity Investments,
and Accenture.
"This is what pilots have been doing for 50 years. You fly the plane
without flying the plane," said Derek Belch, founder and chief executive
of Strivr, a virtual reality-based immersive-training provider based in
Menlo Park, California.
"We can give that to any employee of any type."
LEARNING IN ACTION
At Walmart, the two-year-old program hinges on using the 360-degree
video experience of virtual reality to let employees see situations from
different perspectives.
Now, VR headsets are in more than 4,500 stores, and some 800,000
associates have gone through training with them, said Andy Trainor, vice
president of U.S. learning for Walmart.
The setup is not very glamorous or high-tech at the Walmart Academy in
an industrial corner of Northern New Jersey. Headsets can be found in a
small, sparse conference room at the end of a warren of corridors in the
store room.
Once you put one on, though, you are in a zen-like middle world. A few
turns on a spinning office chair, and you lose all sense of the room
around you.
To teach what are known as "soft skills," which involve qualities like
communication, teamwork and leadership, Walmart's empathy module begins
from the perspective of the cashier. You see a busy checkout lane and
customers lining up.
But then the perspective shifts, and you are suddenly the customer. You
move through the back stories of why those particular people are upset:
A father who is with his young son is short of money to buy baby
medicine.
A man is late to see his daughter's performance in a show because his
car broke down, and he needs to buy jumper cables.
A woman is flustered buying things her father needs because he just
landed in the hospital.
"Cashiers can get very robotic and autonomous," Trainor said. "Every
single customer has a story, and there’s a reason they’re in the mood
they are in."
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An Oculus Quest all-in-one VR device is shown in an undated 2019
photo released by Facebook January 22, 2020. Facebook/Handout via
REUTERS
The message the company is hoping to pass along: You can help make the
customer's day better instead of worse.
BEHIND THE TECH
A lot goes into crafting the scenarios to address the biggest pain points
companies face. There are scripts and storyboards, and most work with
third-party content creators, like Strivr, or Talespin, based in Culver City,
California.
Many companies are currently using Oculus hardware, from Facebook, which comes
in a few different varieties, some of which are more hands-free than others.
VR technology is advancing toward systems where you can measure biofeedback and
voice responses, and also track hand and eye movements, said Isabel Tewes, who
leads the virtual reality enterprise ecosystem for Facebook.
Fidelity Investments, the Boston-based money management firm, uses many of these
functions to get young call-center agents to understand their mostly older,
retired clientele, said Adam Schouela, vice president of emerging technologies.
The simulation is complex. After you hang up on a trial call, you switch
perspective to become the customer and see the impact of the transaction. In one
instance, a customer asks for a check, but you have to ask the right questions
to figure out that an electronic transfer would help the person more.
Farmers Insurance uses similar training for agents to practice difficult
conversations with an avatar. Their pilot program should reach 500
representatives within the first quarter of 2020.
"It’s tied to confidence building," said Jessica DeCanio, head of claims
training for Farmers. "We want agents to be as confident as possible when they
go into a home. The more opportunities to accelerate, the better."
Measuring soft skills is not easy, but most companies find that the return on
investment in virtual reality comes in the time saved and in employees who
perform better.
"You have the ability to do it wrong," Schouela said. "It’s one of those extra
elements that technology gives you. It almost feels real."
(Editing by Lauren Young and Bernadette Baum)
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