Facebook launches VR remote work app, calling it a step
to the 'metaverse'
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[August 19, 2021] By
Elizabeth Culliford
(Reuters) -Facebook Inc on Thursday
launched a test of a new virtual-reality remote work app where users of
the company's Oculus Quest 2 headsets can hold meetings as avatar
versions of themselves.
The beta test of Facebook's Horizon Workrooms app comes as many
companies continue to work from home after the COVID-19 pandemic shut
down physical workspaces and as a new variant is sweeping across the
globe.
Facebook sees its latest launch as an early step toward building the
futuristic "metaverse" that CEO Mark Zuckerberg has touted in recent
weeks.
The world's largest social network has invested heavily in virtual and
augmented reality, developing hardware such as its Oculus VR headsets,
working on AR glasses and wristband technologies and buying a bevy of VR
gaming studios, including BigBox VR.
Gaining dominance in this space, which Facebook bets will be the next
big computing platform, will allow it to be less reliant in the future
on other hardware makers, such as Apple Inc, the company has said.
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Facebook's vice president of its Reality Labs group, Andrew "Boz"
Bosworth, said the new Workrooms app gives "a good sense" of how the
company envisions elements of the metaverse.
"This is kind of one of those foundational steps in that direction,"
Bosworth told reporters during a VR news conference.
The term "metaverse," coined in the 1992 dystopian novel "Snow Crash,"
is used to describe immersive, shared spaces accessed across different
platforms where the physical and digital converge. Zuckerberg has
described it as an "embodied internet."
It has been referenced in several recent earnings calls by tech CEOs
including Zuckerberg, Microsoft Corp's Satya Nadella, gaming company
Roblox Corp's David Baszucki and Match Group Inc's Shar Dubey, who have
talked about how their companies could shape aspects of this futuristic
realm.
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Facebook’s test of its new Horizon Workrooms remote-working app for
its virtual reality Oculus Quest 2 headsets is shown in this handout
image obtained by Reuters on August 18, 2021. Facebook/Handout via
REUTERS
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In July, Facebook said it was creating a product team to work on the metaverse,
which would be part of its AR and VR group Facebook Reality Labs.
In its first full VR news briefing, the company showed how Workrooms users can
design avatar versions of themselves to meet in virtual reality conference rooms
and collaborate on shared whiteboards or documents, still interacting with their
own physical desk and computer keyboard. The app, free through the Quest 2
headsets which cost about $300, allows up to 16 people together in VR and up to
50 total including video conference participants. Bosworth said Facebook was now
using Workrooms regularly for internal meetings.
The company said it would not use people's work conversations and materials in
Workrooms to target ads on Facebook. It also said users must follow its VR
community standards and that rule-breaking behavior can be reported to Oculus.
Facebook recently halted sales https://bit.ly/3iTABYC of its Oculus Quest 2
headsets and recalled the foam face-liners due to reports of skin irritation in
cooperation with the U.S. Consumer Product Safety Commission. (https://bit.ly/3iTABYC)
The recall notice said it affected about 4 million units in the United States,
providing an estimate of Quest 2 headset sales which have not yet been
officially announced by the company. Facebook reported non-advertising revenue,
which comes from the AR and VR part of the business as well as e-commerce, of
$497 million in the second quarter of 2021.
(Reporting by Elizabeth Culliford in LondonEditing by Kenneth Li and Matthew
Lewis)
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