Meta battles U.S. antitrust agency over future of virtual reality
Send a link to a friend
[December 08, 2022] By
Diane Bartz and Katie Paul
WASHINGTON/SAN JOSE, Calif. (Reuters) - The Federal Trade Commission,
which enforces antitrust law, is about to engage in a real-life
courtroom fight over virtual reality.
On Thursday, a high-profile trial kicks off in which the FTC will try to
prevent Facebook parent Meta Platforms Inc from buying virtual reality
app developer Within Inc.
The FTC sued in July to stop the deal, saying Meta's acquisition of
Within would "tend to create a monopoly" in the market for virtual
reality (VR) fitness apps. It has asked the judge to order a preliminary
injunction that would halt the proposed transaction.
The trial that starts on Thursday will serve as a test of the FTC's bid
to head off what it sees as a repeat of the company buying its way to
dominance, this time in the nascent virtual and augmented reality
markets.
The FTC is separately trying to force Meta to unwind two previous
acquisitions, Instagram and WhatsApp, in a lawsuit filed in 2020. Both
were in relatively new markets at the time the companies were purchased.
A government victory could crimp Meta's ability to maneuver in an area
of emerging technology that Chief Executive Mark Zuckerberg has
identified as the "next generation of computing."
If blocked from making acquisitions in the space, Meta would face
greater pressure to produce its own hit apps and would give up the gains
- in terms of revenue, talent, data and control - associated with
bringing innovative developers in-house.
Within developed popular subscription-based virtual reality workout app
Supernatural, which it advertises as a "complete fitness service" with
"expert coaches," "beautiful destinations" and "workouts choreographed
to the best music available."
It is available only on Meta's Quest devices, which are headsets
offering immersive digital visuals and audio that market research firm
IDC estimates capture 90% of global shipments in the virtual reality
hardware market.
[to top of second column] |
A person uses virtual reality headset at
Meta stand during the ninth Summit of the Americas in Los Angeles,
California, U.S., June 8, 2022. REUTERS/Mike Blake/File Photo
The majority of the more than 400 apps available in the Quest app
store are produced by external developers. Meta owns the most
popular virtual reality app in the Quest app store, Beat Saber,
which it acquired in 2019.
Meta is expected to argue that the FTC did a poor job of defining
the relevant market and that it competes with a whole range of
fitness content, not just VR-dedicated fitness apps.
It is also expected to argue that the FTC underestimated the
competition in the market for VR-dedicated fitness apps.
The social media company agreed to buy Within in October 2021, a day
after changing its name from Facebook to Meta, signalling its
ambition to build an immersive virtual environment known as the
metaverse.
Meta did not disclose the price tag for the deal but tech
publication the Information reported that it was about $400 million.
Zuckerberg will be a witness in the trial. Other potential witnesses
are Within CEO Chris Milk and Meta Chief Technology Officer Andrew
Bosworth, who runs the company's metaverse-oriented Reality Labs
unit.
The trial is at the U.S. District Court for the Northern District of
California.
In addition to defending the Within acquisition, Zuckerberg is
expected to be questioned about the Facebook parent's strategy for
its VR business, as well as the company's plans to support
third-party developers, according to a court document.
(Reporting by Diane Bartz in Washington and Katie Paul in San Jose,
Calif.; Editing by Matthew Lewis)
[© 2022 Thomson Reuters. All rights
reserved.]
This material may not be published,
broadcast, rewritten or redistributed.
Thompson Reuters is solely responsible for this content.
|