Exclusive-TikTok plans big push into gaming, conducting tests in Vietnam
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[May 19, 2022] By
Josh Ye and Phuong Nguyen
HONG KONG/HANOI (Reuters) -TikTok has been
conducting tests so users can play games on its video-sharing app in
Vietnam, part of plans for a major push into gaming, four people
familiar with the matter said.
Featuring games on its platform would boost advertising revenue as well
as the amount of time users spend on the app - one of the world's most
popular with more than 1 billion monthly active users.
Boasting a tech-savvy population with 70% of its citizens under the age
of 35, Vietnam is an attractive market for social media platforms such
as TikTok, Meta Platforms Inc's Facebook and Alphabet Inc's YouTube and
Google.
TikTok, which is owned by China's ByteDance, also plans to roll out
gaming more widely in Southeast Asia, the people said. That move could
come as early as the third quarter, said two of them.
The sources declined to be identified as the information has yet to be
publicly disclosed.
A TikTok representative said the company has tested bringing HTML5
games, a common form of minigame, to its app through tie-ups with
third-party game developers and studios such as Zynga Inc. But it
declined to comment on its plans for Vietnam or its broader gaming
ambitions.
"We're always looking at ways to enrich our platform and regularly test
new features and integrations that bring value to our community," the
representative said in an emailed statement to Reuters.
ByteDance did not respond to a request for comment.
Reuters was not able to learn TikTok's plans for rolling out gaming
features in other markets. Although TikTok users can watch games being
streamed, in most regions they are not able to play games within the
TikTok app.
In the United States, only a few games appear to have been launched
including Zynga's "Disco Loco 3D", a music and dance challenge game and
"Garden of Good", where players grow vegetables to trigger donations by
TikTok to the non-profit Feeding America.
According to two sources, TikTok plans to draw primarily on ByteDance's
suite of games.
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TikTok app is seen on a smartphone in this illustration taken, July
13, 2021. REUTERS/Dado Ruvic/Illustration/File Photo
While the company will start with minigames, which tend to have simple game play
mechanisms and a short playing time, its gaming ambitions extend beyond that,
said one of the people who had direct knowledge of the matter.
TikTok will require a licence to feature games on its platform in Vietnam where
authorities restrict games depicting gambling, violence, and sexual content. The
process is expected to go smoothly as the games planned are not controversial,
the person said.
Vietnam's foreign and communications ministries did not respond to requests for
comment.
Users of ByteDance's Douyin, the Chinese version of TikTok, have been able to
play games on the platform since 2019.
TikTok's games are likely to carry advertisements from the start, with revenue
split between ByteDance and game developers, a separate source said.
TikTok's foray into games mirrors similar efforts made by major tech firms
seeking to retain users. Facebook launched Instant Games in 2016 and streaming
firm Netflix also recently added games to its platform.
It also marks the latest ByteDance effort to establish itself as a major
contender in gaming. It acquired Shanghai-based gaming studio Moonton Technology
last year, putting it in direct competition with Tencent, China's biggest gaming
firm.
Even without gaming, TikTok has seen advertising revenue surge. Its advertising
revenue is likely to triple this year to more than $11 billion, exceeding the
combined sales of Twitter Inc and Snap Inc, according to research firm Insider
Intelligence.
(Reporting by Josh Ye in Hong Kong and Phuong Nguyen in Hanoi; Editing by
Miyoung Kim and Edwina Gibbs)
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