Tencent turns to ByteDance in gaming showdown with NetEase
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[December 18, 2023] By
Josh Ye
HONG KONG (Reuters) - Tencent Holdings is relying on one-time bitter
rival ByteDance to promote its most important video game release in
years, in a sign of warming relations as well as intensifying
competition as China's gaming industry returns to growth.
Tencent released on Friday mobile party game "DreamStar" that it hopes
to challenge "Eggy Party", a similar offering from NetEase which has
become a surprise hit this year with 100 million monthly active users.
Analysts expect DreamStar to earn up to 6 billion yuan ($842 million) in
its first year, while they forecast Eggy Party, which owes much of its
success to advertising on ByteDance platforms, to earn 8 billion yuan
for NetEase this year.
In a battle to defend its status as China's biggest gaming firm,Tencent
has chosen to promote Dreamstar on ByteDance's popular advertising
platforms despite the two's rancorous history in barring one another
from their platforms.
About 38% of Tencent ads for DreamStar were put on ByteDance's online ad
service Pangolin in the last 30 days, making it the top ad service
Tencent has spent on for the game, according to data tracking firm
DataEye.
Its decision to rely heavily on Pangolin is remarkable considering that
Tencent has its own ad network and various promotion channels within its
product ecosystem.
Tencent has put only 12% of DreamStar ads on its own ad network
Youlianghui, according to DataEye.
The advertising layout is part of Tencent's plans for a 1.4 billion yuan
investment to build out DreamStar's ecosystem to ensure its success.
That strategy has also seen Tencent begin to let video game
live-streamers to stream on ByteDance platforms.
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The Tencent Games logo is seen on its game on a mobile phone in this
illustration picture taken Aug. 3, 2021. REUTERS/Florence
Lo/Illustration/File Photo
Zhang Daxian, China's top live-streamer who became famous through
playing Tencent's "Honor of Kings" game, started his channel on a
ByteDance platform earlier this month and previewed DreamStar, a
scenario unthinkable to many fans just a year ago.
For years, Tencent and ByteDance were locked in a series of lawsuits
against each other. In 2021, ByteDance sued Tencent for restricting
users from sharing content from Douyin - TikTok's sister app in
China - on Tencent's apps, citing anti-monopoly law.
In the same year, Tencent sued ByteDance for featuring footage of
Honor of Kings on a ByteDance platform, citing copyright
infringement.
The apparent thaw in their relationship comes as ByteDance recently
decided to wind down its gaming business to focus on its core
platform operations, marking a retreat from its competition with
Tencent and NetEase in gaming.
China's video games market returned to growth this year as domestic
revenue rose 13% to 303 billion yuan, putting Beijing's eight-month
industry crackdown two years ago in the rear-view mirror.
($1 = 7.1255 Chinese yuan renminbi)
(Reporting by Josh Ye; Editing by Miyoung Kim and Christopher
Cushing)
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