Movies
bust out of screen with panoramic, virtual technology
Send a link to a friend
[September 24, 2014]
By Piya Sinha-Roy and Lisa Richwine
LOS ANGELES (Reuters) - A
Tyrannosaurus rex lumbers forward, belts out a deafening
roar, then stomps overhead, and a viewer watching inside
a virtual reality headset turns around to see the beast
walking away.
|
The lifelike run-in with a prehistoric monster comes courtesy
of prototype Oculus Rift goggles, giving a glimpse of a future
that breaks movies out of the flat screen.
Virtual reality, which immerses viewers in 360-degree worlds
long used in video games, is drawing top Hollywood filmmakers
and studios such as Twenty-First Century Fox and Walt Disney Co.
The technology should arrive on the consumer mass market within
two years.
Virtual reality can transport audiences into the middle of the
movie landscape, says Brendan Iribe, chief executive of Oculus,
which Facebook Inc acquired this year for $2 billion.
"In some decade or two, we are going to be at a point where
watching things on 2D surfaces is going to feel pretty
outdated," Iribe told Reuters.
Virtual reality still has technological hurdles to overcome. The
biggest problem is motion sickness in some users, which Oculus
believes it is close to resolving.
Hollywood directors are trying to figure out how to create
360-degree scenes, and it remains unclear if audiences will want
to spend two hours in a virtual world, or just visit for shorter
experiences.
BABY STEPS FOR BIGGER SCREENS
Iribe has big ambitions for Oculus Rift devices, the latest
version unveiled at a developers conference on Saturday in
Hollywood. A prototype is sold now to developers for $350 per
headset.
With a consumer version on the horizon, Iribe believes virtual
reality devices could be in the hands of millions of consumers
within a couple of years.
Designers at Disney's Lucasfilm are playing around on the desert
planet Tatooine, exploring how to bring virtual reality to the
"Star Wars" universe as the studio prepares to release Episode
VII of the film franchise in 2015.
"Lucasfilm absolutely thinks this is a phenomenal space to be
in," said John Gaeta, Lucasfilm's Oscar-winning creative
director of new media and experiences.
To take smaller steps toward bigger screens, digital projection
company Barco is introducing Barco Escape, a 270-degree
panoramic screen, in movie theaters. The three-piece screen
expands to the left and right of the theater walls.
[to top of second column] |
Fox is currently testing Barco Escape in select Cinemark
theaters with young adult thriller "The Maze Runner", where
scenes were extended onto the expanded screens using
computer-generated digital imagery.
"Maze Runner" director Wes Ball said the extended screens were
intended to immerse viewers in the visually expanded world of
the film, without detracting from the central screen.
'PLACES NOBODY HAS GONE'
The bigger screens will attract younger audiences, especially
those used to the bigger screens in video games, said Barco's "cinemavangelist"
Ted Schilowitz. He is also Fox's resident "Futurist," developing
projects in a virtual reality bunker on the studio's Los Angeles
lot. Disney's Pixar Animation Studios is also testing Barco
Escape.
Schilowitz calls Barco Escape the "bricks and mortar version" of
virtual reality and films adapted to the 270-degree screen
format can work on Oculus Rift.
"This is the average consumer's entry point to what a more
immersive experience feels like," he said.
Oscar-nominated filmmaker Guillermo Del Toro, an early adopter of
new technology in film, presented an Oculus Rift game based on
2013's "Pacific Rim" at San Diego's Comic-Con in July. But Del Toro
told Reuters "it will be hard to direct (a movie) because you have
to show the audience what to see" when viewers can look anywhere.
But Robert Stromberg is undeterred. The Oscar-winning production
designer of 2009's "Avatar" and director of Disney blockbuster
"Maleficent" now splits his time between traditional filmmaking and
virtual reality storytelling, developing content for Oculus devices.
"I'm really trying to see how the two can marry together," he said.
"I love the pioneering aspects. There is a thrill and an excitement
to going in those places nobody has gone before."
(Editing by Mary Milliken and David Gregorio)
[© 2014 Thomson Reuters. All rights
reserved.] Copyright 2014 Reuters. All rights reserved. This material may not be published,
broadcast, rewritten or redistributed. |